Dust scents, and old, dreamy fumes drifted up
from the jeweled abyss. The dark opened
up like so much memory before the men.
Stronger smells then gusted through, provoking memory, and the two
travelers feared that the Regalom broke their minds once more. Only this was real confusion brought on by
unhappy remembrance. Not the truth of
it, like vision returning to a blind man, but the raw enchantment of terror.
The
Fencer fell back, some instinct pushing him away from the opening they
themselves had cut through the rock, while the Trumpeter sagged at the
threshold, half swooning against the frame.
Smell
provokes the mind’s past more strongly than other stimuli, and what welled up
now from those sealed depths was a gust of alkaline nostalgia. Sharp and basic, bizarre chemistry frolicked
beyond the broken wall. Amorphous hints
of what awaited flickered through their minds.
“What
is the matter?” Jaal watched the two
with confusion. To him the smell was
simply strange, not deadly.
“Nightmares
bottled for centuries lurked down there,” gasped the Fencer, taking in the
relatively fresh air of the natural cavern.
“Wonders
you mean,” said the shadow man.
“We’ve
been here once before,” explained the Trumpeter, having repacked his jumbled
memories.
“How?”
“Industry,”
replied the musician. “I searched the
walls for the proper sound, my instrument being a hearing device as well as a
religious experience. Upon finding the
thinnest section it was easy enough for my brutish friend to carve us a way in
with his atom-edged blade.”
“Completely
avoiding the seal all together.” Jaal
nodded appreciatively. “So, there is
danger below?”
Fragments
of strange spaces, old things, dead things, and things which had forgot they
were dead haunted what little they could recall of delving into the past. That smell, that alkaline pang, brought forth
the most fearsome thoughts, but as for truth all they had were memories drowned
in pale blue.
“I'll
need rest before taking a step inside,” said the Fencer, to Jaal's
disappointment.
“Excuse
me?” demanded the actor. “I stand on the
threshold of my entire land’s birthright and you expect me to rest.”
“No,”
sighed the Fencer. “I am going to rest,
you can wander to your death for all I care.”
For
once the Trumpeter agreed. Memory was a
sobering experience.
Turning,
their light glinted off strange skin lurking back down the narrow hall. Unstringing his blade at a leap the Fencer
had his icicle at the thing before the other two were even fully aware of the
girl in shadow.
When
they caught up the Fencer held Dhala’s
point against gold-lined flesh. Hnah
regarded the upstart blade as a nuisance but did nothing to provoke its
wielder.
“What
are you doing here?” asked the Trumpeter while the Fencer relaxed his weapon.
“I
escaped,” she said with a shudder.
“And
came here?”
“After
you.” In the gloom her skin seemed like
moonlight run with burnished circuitry.
“Where
is our latest mad queen?” asked Jaal.
Hnah
didn’t answer immediately, as if she didn’t realize the question for a few
heartbeats.
“Back
with her crown,” she said softly, now noticing the rough cut door. The girl approached and ran her hands along
the sharp edges of the frame, drinking in the strange spaces beyond. “What is this?”
“The
tomb of the last high ruler of the badlands,” said Jaal soberly, watching this
noble with suspicious eyes.
“Might
be ours as well,” said the Fencer as he walked back to the old camp.
There
was no kindling so the Trumpeter produced a vial of fire and with a careful
hand set a drop upon a small pile of stones, which combusted and burned
warm. A bit of magic from an old friend,
he explained. With all set to rest in
the large room where the two travelers made camp some weeks ago the actor told
them of old Nysul and the Sealing.
In the glittering and many-fabled days of old a
high king ruled the whole of the grand cleft, the badlands and the surrounding
tundra. Nobles other and lesser ruled
under him and so on into feudal obscurity.
Nysul was his name, as was the ruling queen before him, their lineage
stretching back to illiterate prehistory.
Their responsibility was power absolute and in his time that monarch
became giddy with alchemy and prone to consort with things not of this plane of
existence.
Terrible
powers framed that era of politics.
Knives and assassins had no place in a world where a harp being played
in a court kilometers away might flense an enemy into wet red mush. Every night swelled with conjured horror and
there was no day, for all the true governing was held in the depths of the
earth, in dark grottos cut by the design of sorcerers.
Through
this process of drama an arsenal of magic was forged. Imagine a hundred artists competing at
feverish creation. That notion
approximates the weapon-hording of that era.
You were nothing without a blade of legend or some other bauble to
command the Lattice’s attention.
By
nature magic is a superior instrument, providing capability beyond frail
humanity. But when used in tandem or
conflict a chorus of resonance is born, producing emergent effects exceeding
even those enchanted imaginations which forged them.
Memory
fails here. None know the truth of the
calamity. It is said that the high king,
grown paranoid by age and poisoned spells, was so bedecked in artifacts that he
breathed magic and left demons in his wake.
Raw spirits tumbled through his halls and the grand palace became a
place of otherness.
With
the land vomiting forth horrors the lesser nobles banded around the notion that
each of them was superior to their current despot and made plans and fell upon
Nysul’s palace. Legions of monsters and
champions wielding foul weapons descended to the lowest channel of the grand
cleft, all eager for glory.
There
was no battle. A thousand contingencies
reacted upon this breaking of the feudal contract, and those hit a thousand
more. Spells themselves engaged in
political chaos, each focused on a certain clause, ignorant of others,
cascading from potential into a curtain of historical light.
Many
kingdoms were ruined, others ceased to be, perhaps to have ever been. The king and his conspirators vanished along
with the grand keep at the bottom of Nysul.
There, where the oldest and most profitable mines once fed the mighty
demesne, nothing remained above the surface, and the catacombs below were strange
with years of magic and the sudden catastrophe. As the thaumaturgical cloud receded it left
skeletons and artifacts, masterless implements awaiting enabling hands.
So
the Sealing was framed. Sobered court
magicians sought out the remaining devices of deadly wonder and divided them to
each remaining kingdom as a sign of their nobility, kept locked in their
vaults, never to be used. Yet the most
terrible relics were not to be trusted.
They were interred within the untamable wilds of Nysul's dungeon. Workers set traps for any would-be thieves
and a legendary mage known as Crow etched the seals which remained to this
day. There the vaults have slept with
dreams of power.
By the telling’s end the Fencer had drifted
off. As a creature of action he had
little need to know the why of things.
There was only that one big question, that Answer to the Riddle of
Winter, a thing so large it perhaps took up all the inner space he had allotted
for pondering.
The
Trumpeter, on the other hand, couldn't sleep now. He was bothered by the story. It felt wrongly shaped. Not the facts, which he couldn't argue with,
but the telling. It was well delivered
and expertly metered. Jaal was an actor in need of a stage.
And
that was the tickle which wouldn’t let his brain rest. So rarely were his adventures scripted in
such a manner. It was all too
proper. No, that's wasn't it. It was that the story was told instead of
shown, the specifics drowned out by the general. This granted a false sense of enlightenment
without preparing them for the particulars below.
There
was one snippet, that magus Crow, he stood out from the words. He sounded famous, but in this world of
isolation it was difficult to for even knowledge to travel the frozen wastes.
Looking
about the musician realized he was alone in this worry. The others slept, even Jaal, who fell to
dreams with the falling action, speaking, eyes closed, from the dark recesses
of the mind.
Shrugging
away his worries and covering his mind in a blanket of exhaustion the Trumpeter
joined them. Curling up against the hard
stone he cradled the trumpet and slipped into a place of high, painted
cliffs. A place with no longer existed.
Much like the mushy pulp of brains from which
they sprung the Trumpeter’s dreams were fluid and changing. One minute he was the sound from an extinct
bird, the next a bodiless eye set above a land writhing with giant worms. It was as if his inner being was constantly
trying to challenge itself, and always failed.
Dreams bored the man, whose waking mind conjured far more tactile
troubles.
At
first he was home again, high up on the painted peaks of the Wondering
Mountains. This was before they were
evaporated by the Stranger’s silver spell.
Then he was the slick wet of rain, as he imagined it, like a narrow waterfall
spread across the land. And then a
desert, dry, hot, strange, made of silver.
Bubbles spread out at his feet and he knew this liquid, like a return
home, the sort of thing from which fears are distilled. This soaks the sterling grains. Not water, some syrupy, blue gel like
memory.
What
was that? His inner voice asked the
world beyond the dream. A subtle change,
like a barely heard note, played through his many minds.
Waking
quietly, as he had grown used to, the Trumpeter found no undead assassins or
huge protozoa or jilted employers ready with knives or whatever. There was dark and there was quiet. It was something subtracted which perked his
senses. Jaal's place around the camp was
empty. No sounds in the faded glow of
the nearly extinct fire, no footsteps, yet something menaced with the strength
of plans undone.
Rousing
himself he made sure not to awaken the Fencer.
The man met such surprises with violence. So, placing one silent foot after the other,
the Trumpeter made for the only exit which merited exploration.
In
the dark he felt his way through the natural curves and bends to the flat cut
corridor. Coarse stone rasped against
his fingers until suddenly meeting open air.
Within
the space beyond lay the gloaming tomb of Nysul. A pale radiance, almost like stars, glimmered
inside, just barely brighter than darkness.
As his eyes adjusted the Trumpeter could smell the lingering waft of
pitch and once he could see, dimly, noticed fresh scratching upon the
floor. Someone had been through recently
with a torch.
Curious
memory beaconed to the musician. Therein
lay the mystery of their actions in the badlands, the magic-soaked truth of it,
the missing page in Clea’s journal. The
Trumpeter hesitated at the threshold, casting his mind within, while looking
back guiltily in the direction of his sleeping compatriot.
The Fencer dreamed a garden. Sodden blossoms danced with each heavy drop
of eternal summer rain and the monk-sculpted boughs of the idil trees swayed
amongst the winds. Through these all a
cunning path of lichen-touched brick wove arcane circuits of the soul. The two had been chasing each other for
eternity.
Where
the various paths, many paths he should remember, where these met a great
circle formed, its purpose to provide a spiral vision of the inevitable center
of things. Across this koan-like surface
they would stare at each other, the hunter and the hunted, each swollen with
emotions without number, blades forged from the mind.
The
Fencer who was not the Fencer stared at his memory-self across the stones and
found nothing there. The place of the
dream was empty, a dark cut-out void where the other should be.
He
awoke into aches and numb joints and the cloistered dark of a cave. Behind him the dream faded and he became
himself, as much as he could remember.
Breathless
dark surrounded. The kindled stones had
burned to cinders. Cold and silent, he
waited a few moments but the sense that others were around him, sleeping, never
came. He began to feel about for the
dead bodies but remembered the torches stolen from Jaal’s cache.
Flashing
bright as he lit the brand all was cast in amber. Three empty spaces explained the
silence. The girl, Hnah, was gone, as
with the Trumpeter and that Jaal fellow.
Taking up Dhala in his other
hand the Fencer searched the underworld.
Jagged
and dark the entrance to the great vault yawned expectantly. A notion brought him to this place right off,
knowing the madness of his fellows and the Trumpeter’s in particular. Taking one last breath of sane air he stepped
through the gap of stone.
The
little tunnel exited a meter above a slanted gallery, one long sheet of pale
blue marble sounding out as he dropped upon it.
Along the wall in front of him ran a fresco depicting all manner of
exotic flesh. Creatures and humanity
cavorted upon lacquered metallic waves of crimson pleasure. This stretched in both directions, along the
incline to his right and the descent on his left, on and out into the dark. The wall behind him held the viewers.
Eyes
stared at him, at everything. That whole
panel glared, hyperreal and unblinking, so finely made that they seemed alive,
though huge and uncanny.
Hastening
to get away the Fencer took the downward path and was rewarded with blood. The ramp came to a sort of landing where the
whole passage veered at a tilt. A pool
of fresh red blossomed and ran down the slanted stone into a groove, as if made
for sacrifice. This trail led on into
the Nysul's labyrinth.
Making
to follow, blade held first, the air whirred.
Dhala moved upon instinct and
the weapon rang from a sudden attack. A
meter long whip of goopy flesh recoiled off the ice. An appendage grew unnaturally from the wall,
writhing to a bulbous tongue. This hid a
dagger-sized lance of chitin and poison which blurred as it darted in for
another strike.
This
time the Fencer met it with his atom-edge and the thing split apart to reveal
itself as living stone. While it
thrashed about in pain, but not death, he fled along the bloody path.
The
gore led to a dead end, where it disappeared behind a wall. Then shifting his look, he saw that his eyes
lied. The stone behind was false, an
illusion of a reset surface cunningly wrought to conceal another turn. The blood was the key, it just kept going.
Past
this false angle he found many more.
Gem-encrusted vaults and brazen chambers yawned strange and alien. No human hand wrought this place, it was born
of magic. A sense of wrongness, of not
being at home amongst his own skin, defined the great vault. Something watched.
The
halls grew mad, the walls tapering up at odd angles to form a narrow
ceiling. Before him the slight whimper
of a human voice sounded almost comforting.
The
noise brought him into a trapezoidal room.
The slanted walls were garnished with all kinds of portraits, noble
faces peering out from centuries with bland decorum. Ornate sarcophagi lay scattered across the
floor. Next to one the girl Hnah cowered
amongst her blood.
She
put a pale finger to her mouth, shivering with quiet pain.
The
Fencer began to speak but the word stretched from his mouth into a horrible
being. Rushing noisy whispers echoed and
fell upon the swordsman. Leaping aside
the air screamed as an invisible attacker tore through the air where he just
stood.
Without
rest the unseen assailant continued on towards the Fencer. His icicle blade met the onrushing thing but
it effortlessly flowed over the weapon.
Old
instincts pulled the man aside but his shoulder opened up. His skins there disintegrated and his flesh
became a bloody sponge. It felt like a
burn, but there was no heat or chemical, just noise, a hideous tone.
Darting
after it he fought for some body to slay, but found only air, and this grew
louder. With each swing and lunge the
attacking force was amplified, like currents stirred up with each powerful
stroke of an oar. In short order the
Fencer streamed blood from numerous strange wounds.
Then
all at once he gave up. He stood still,
holding even his breath. The attacker
rushed in like an avalanche but faded to a whisper and then silence.
Slowly
he began to move, and as he did the noisy beast whined back into
existence. Carefully he made no sound
other than the slight rustle of clothes and the spare rasp of boots on
marble. The thing attacked again,
billowing like a strong wind, but it had no more force than that. When he reached the doorway, it left
him.
“If
you are quiet it won’t bite you,” said the Fencer to Hnah.
His
words blossomed monstrous within and he wasn’t sure if the girl heard him. But she did move now. One of her golden thighs showed a deep gouge
and she limped in obvious pain. Biting
her lip to keep hushed she slowly made to exit.
Halfway
out she leaned upon her wounded leg in just the wrong way. Crashing to the floor she screamed out in
pain. The noise, reflecting off the
strange angles, fell upon her.
There
was no time to go to her aid, and even then the Fencer knew his blade was
useless against the thing. His memories
had nothing to offer here. All the
Stranger’s skill was helpless in the face of this monster, so the man acted off
a guess.
His
blade sunk into the marble with easy grace, it was the turning which was
tricky. He had to curve the strike just
so. Dhala
made the ancient stone scream, joining cries of the wounded princess. Then the cut was complete and with a heavy
bang a wedge of marble the size of a footstool fell.
All
at once the noise stopped just as its sonic blades tore into Hnah’s gauzy
drape. The room went quiet, without
magic.
“The
noise is gone now,” said the Fencer as he crouched next to the girl. “The room was a trap. It’s dead now, I killed it.”
Hnah
understood better than he. The enchanted
angles of the burial chamber took up whatever sound entered and refocused it
into a lethal echo which rebound upon the cause. By altering the shape of the room, even in a
small way, the place lost those special harmonics.
She
looked at him fiercely despite her wound.
It took a great deal of self-control to keep from crying out. Something else did for her.
In
the depths a huge mouth yowled to the heavens.
The walls shook, the air reverberated.
All the mortals felt it in their bones.
It was in response to the echo chamber going silent.
Then
eyes flew in around the corner and the bleeding survivors felt they had gone
mad. Set in bodies of liquid stone these
monsters trilled through the air like hideous jellyfish.
Above
them all the great cat waited and heard.
High Queen Hope crouched in shadow, watching the cavern with unceasing
interest. Her ears perked up with the
cry and she wondered after her servant.
Her curiosity resonated.